Events

First Meeting Fall '17

9/15/18

End-of-the-Year Showcase

4/7/17

Space Jam

3/31/17 - 4/1/17

Speaker Event

3/22/17

GameDev Bonding

2/23/17

Weekly Unity Workshopts

10/5/2015

Global Game Jam

1/20/17 - 1/22/17

Game Jam: Fall

10/14/16

Year-End Showcase

4/1/16

Game Jam: Color

3/25/16 - 3/26/16

Work for Play Talk: Matt Parker

3/4/16

Food & Fight Bonding Event

2/19/16

Work for Play Talk: Ramiro Corbetta

2/12/16

Museum of Modern Art: Video Game Exhibit Trip

12/4/15

Game Jam: You Are the Monster

11/13/2015 - 11/14/2015

Character Design Workshop

11/6/2015

Unity Workshop II: Unity 3D Continued

10/14/2015

Unity Workshop: Intro to Game Development in Unity 3D

10/5/2015

En-Twined Game Jam

6/22/2015 - 7/13/2015

Chinatown Fair Arcade Trip

2/27/2015

Lessons

An archive of workshops, tutorials, and tools to get you started!

About Us

As a club and as a team, we’re dedicated to three pillars of game design: analyze, create, and play. They all go hand-in-hand – there is no better way to learn to create a great game than by playing and analyzing yours and others’ games.

We integrate these three principles by hosting game jams, watching game design tutorials, analyzing our favorite games, going to relevant gaming outings around the city, and of course, learning and improving our skills in industry game creation software. We try to make these events friendly to both beginners and seasoned designers, and cater to a wide variety of design interests, such as musicians, artists, programmers, and the like.

Through trial and error, long nights at game jams, and even just paying a little extra attention to the games you already play and love, we want to help you learn more about game design and development. We encourage actively and freely expressing creativity through game design while making game design accessible to CU's student body.

We sincerely hope you’ll join us in our adventures into every stage of game development.

Meet the Guild

The max-level wizards, warriors, and healers behind the magic.

Jeff Fabian

President

The Guildmaster, with you through hours of grinding for gear, carrying you through dungeons, and making sure you're never left at the mercy of a pick-up group again.

Steven Shao

President Advisor

The white mage, just as ready to keep his teammates alive in battle as he is to smack down some raid bosses: go pwn those noobs, this support's got your back.

Chris Obiozor

Vice President

The warrior, aggro-ing all those mobs so you don't have to. He's the human-shield the whole team loves -- especially when he peels for the backline.

David Lalo

Secretary

The warlock, always found etching into his mighty book of spells... nobody really knows how his magic works, but when fel-fire starts flying, you know it's him.

Davian Flores

Secretary Advisor

The bard, buffing the team with the joys of music and keeping guild members from rolling "Need" on things they can't even use, making the virtual world a better place.

Benjamin Most

Treasurer

The paladin, clonking out pixelated baddies with his hammer to keep the guild vault full of loot. That metal you're using for crafting? It's probably from the last guy he rekt.

Guild Archives

Let’s Make Games.

Address:

556 West 114th St
New York, New York, 10027.

Hours:

Weekly Meetings: Friday @ 4pm

Mailing list